DewDSPMasterNET
WaveletDecompose Routines
Summary
Apply wavelet decomposition.

Unit
SignalUtils

Declaration
Procedure WaveletDecompose(Src, Dst: TVec; var State: TWaveletState);

Description
Decompose signal in Src and place the result in Dst. State variable must be initialized with a call to WaveletInit routine.
Declaration
Procedure WaveletDecompose(Src, DstApprox, DstDetail: TVec; var State: TWaveletState);

Description
Decompose signal in Src and place the approximation in DstApprox and the detail in DstDetail. State variable must be initialized with a call to WaveletInit routine with Level set to 1.
Categories
Wavelets
 See Also 
WaveletInit 
WaveletReconstruct 

Example 1

Wavelet example.
uses MtxExpr, Math387, MtxVec, SignalUtils, MtxVecTee, MtxVecEdit, ndspl; procedure TForm1.Button1Click(Sender: TObject); var b,c: Vector; State: TNSPWTState; begin Tone(b,256,5/256,0,1); WaveletInit(b.Length,1,0,4,wtDaublet,State); WaveletDecompose(b,c,State); //decomposition in c WaveletReconstruct(c,b,State); //reconstruct in b DrawIt(b,'Original signal'); DrawIt(c,'Decomposed signal'); end;
#include "MtxVecCPP.h" //MtxVecCPP.cpp must be included in the project #include "MtxVecEdit.hpp" #include "MtxVecTee.hpp" #include "SignalUtils.hpp" #include "ndspl.hpp" void __fastcall TForm1::BitBtn1Click(TObject *Sender) { Vector b,c; TNSPWtState State; Tone(b,256,5.0/256,0,1); WaveletInit(b->Length,1,0,4,wtDaublet,State); WaveletDecompose(b,c,State); //decomposition in c WaveletReconstruct(c,b,State); //reconstruct in b DrawIt(b,"Original signal"); //check that b has not changed. DrawIt(c,"Decomposed signal"); }
using Dew.Math; using Dew.Math.Editors; using Dew.Math.Units; using Dew.Signal; using Dew.Signal.Units; using Dew.Math.Tee; using Dew.Signal.Tee; private void button1_Click(object sender, EventArgs e) { Vector b = new Vector(0); Vector c = new Vector(0); TNSPWtState State = new TNSPWtState(); SignalUtils.Tone(b,256,5.0/256,0,1,false); SignalUtils.WaveletInit(b.Length,1,0,4, TWaveletType.wtDaublet,ref State); SignalUtils.WaveletDecompose(b,c,ref State); //decomposition in c SignalUtils.WaveletReconstruct(c,b,ref State); //reconstruct in b TeeChart.DrawIt(b,"Original signal",false); TeeChart.DrawIt(c,"Decomposed signal",false); }

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